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Spin the Bottle coming to Nintendo Wii U
Spin the Bottle is a party game for Wii U supporting up to 8 players. The game pushes the players’ attention away from the screen and onto each other with a series of collaborative micro challenges where players have to look at each other in order to win. The players sit in a circle around the Wii U Game Pad and spin a virtual bottle in order to pair up two random players to take a challenge. The challenges are carried out with Wii Remotes and might involve tight coordination, daring trust, body contact or extreme flexibility.
"The idea behind Spin the Bottle was definitely inspired by the hardware of the Wii U. I have over the last few years worked on lots of party game prototypes, such as Dark Room Sex Game and Monkey See Monkey Mime, where the players look at each other, not the screen. The problem is that these ideas have been really hard to distribute commercially until the Wii U.
It took me a while to figure out the philosophy behind the Wii U, but I think we are starting to see how big a social innovation this new console represents. I have never talked so much with my friends when playing console games, than when I play some of the multiplayer Wii U games.The synergy between the  GamePad, the Wiimotes and the screen gives us a lot of different ways to play together and I feel we have only seen the top of the iceberg right now. The question is if the developers dare and have the imagination to break up the social conventions around console game experiences.” said Knapnok designer Lau Korsgaard

Spin the Bottle coming to Nintendo Wii U

Spin the Bottle is a party game for Wii U supporting up to 8 players. The game pushes the players’ attention away from the screen and onto each other with a series of collaborative micro challenges where players have to look at each other in order to win. The players sit in a circle around the Wii U Game Pad and spin a virtual bottle in order to pair up two random players to take a challenge. The challenges are carried out with Wii Remotes and might involve tight coordination, daring trust, body contact or extreme flexibility.

"The idea behind Spin the Bottle was definitely inspired by the hardware of the Wii U. I have over the last few years worked on lots of party game prototypes, such as Dark Room Sex Game and Monkey See Monkey Mime, where the players look at each other, not the screen. The problem is that these ideas have been really hard to distribute commercially until the Wii U.

It took me a while to figure out the philosophy behind the Wii U, but I think we are starting to see how big a social innovation this new console represents. I have never talked so much with my friends when playing console games, than when I play some of the multiplayer Wii U games.

The synergy between the GamePad, the Wiimotes and the screen gives us a lot of different ways to play together and I feel we have only seen the top of the iceberg right now. The question is if the developers dare and have the imagination to break up the social conventions around console game experiences.” said Knapnok designer Lau Korsgaard

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